- 中图分类号: TP3
- 语种: ENG
- 出版信息: CRC Press 2019 427页
- EISBN: 9780429591730
- PISBN-P: 9780367184827
- 原文访问地址:
KG评星
知识图谱评星,是一种基于用户使用的评价体系,综合图书的评论数量、引文数量、Amazon评分以及图谱网络中节点的PageRank值(即考虑相邻节点数量和重要性)等多种因素计算而得出的评价数值。星级越高,推荐值越高。CAT核心级
核心学术资源(CAR)项目作为教图公司推出的一项知识型服务,旨在打造一套科学、有效的图书评价体系,并协助用户制定相应的馆藏建设方案。CAR项目调查和分析12所世界一流大学的藏书数据,以收藏学校的数量确定书目的核心级,核心级越高,代表书目的馆藏价值越高。选取核心级在三级以上,即三校以上共藏的图书作为核心书目(CAT)。This book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students of computer science, graphics, multimedia, and data science. It demonstrates the use of MATLAB programming for solving problems related to graphics and discusses a variety of visualization tools to generate graphs and plots. The book covers important concepts like transformation, projection, surface generation, parametric representation, curve fitting, interpolation, vector representation, and texture mapping, all of which can be used in a wide variety of educational and research fields. Theoretical concepts are illustrated using a large number of practical examples and programming codes, which can be used to visualize and verify the results. Key Features: Covers fundamental concepts and principles of 2D and 3D graphics Demonstrates the use of MATLAB programming for solving problems on graphics Provides MATLAB codes as answers to specific numerical problems Provides codes in a simple copy and execute format for the novice learner Focuses on learning through visual representation with extensive use of graphs and plots Helps the reader gain in-depth knowledge about the subject matter through practical examples Contains review questions and practice problems with answers for self-evaluation